The documentation comes from the Markdown files in the source code, so is always up-to-date but available only in English. Enjoy!
Messages shown to end users MUST be localized. Never use plain string literals for user-facing text.
Use extension methods from DescriptionManager:
| Use case | Example |
|---|---|
| Entity name |
typeof(LabelEntity).NiceName() / typeof(LabelEntity).NicePluralName()
|
| Property name |
ReflectionTools.GetPropertyInfo((LabelEntity l) => l.Name).NiceName() or pi.NiceName()
|
| Enum value | LabelState.Active.NiceToString() |
For custom messages, reuse an existing Message enum value first. If none fits, create a new one:
public enum YourMessage
{
[Description("My favorite food is {0}")]
MyFavoriteFoodIs0,
}Use it with: YourMessage.MyFavoriteFoodIs0.NiceToString("Tom Yum Soup")
Use methods from Reflection.ts:
| Use case | Example |
|---|---|
| Entity name |
LabelEntity.niceName() / LabelEntity.nicePluralName()
|
| Property name | LabelEntity.nicePropertyName(a => a.name) |
| Enum value | LabelState.niceToString("Active") |
For custom messages, define the Message enum in C# first, recompile, then use:
YourMessage.MyFavoriteFoodIs0.niceToString("Tom Yum Soup")
// shortcut for .niceToString().formatWith("Tom Yum Soup")Use formatHtml / joinHtml to produce React nodes with formatting.
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